I definitely would love to help you on that. I started working on some potential solution yesterday. The problem is that I have only about one week experience with Kong ecosystem overall. There is still a lot of ground for me to cover. But I think it’s feasible,
I’m trying to figure out the big picture and pick out only the parts needed to devise a straightforward framework for writing, testing and packaging plugins.
My feeling so far (please correct me if I’m wrong), is that the goalof the kong-build-tools project is to build Kong releases, with some room for customisations. But, it’s too much boilerplate for specifically building only a plugin.
My dream goal is to have a similar project, like
kong-plugin-build-tools, lean and clean. Hopefully it could used together with the Kong releases build tools in future, being responsible for building the
bundled plugins, in a sense of separation of concerns.
And one day kong-plugin gets retired.
What do you think?